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Fixed in 0.4.0



Found in [Package]



Issue ID




An entity with ShaderGraph material, Hybrid Renderer, SubScene is not rendered in Standalone when SRP Batcher in URP is enabled

Package: DOTS Hybrid Renderer


How to reproduce:
1. Open attached project "" and scene "SampleScene"
2. In Project window, select "ClassicBuildSettings"
3. In Inspector window, press "Build and Run" button
4. In Build, observe the rendered objects

Expected result: all 4 objects are rendered
Actual result: the "Lit box hybrid shader graph" object is not rendered, its an entity with hybrid rendering, a shader graph material in SubScene

Reproducible with: 2019.3.0f6, 2020.1.0a21
Could not test with: 2017.4, 2018.4, 2019.2 due to errors in console window

Objects in SubScene lose their position and rotation
When "SRP Batcher" in UniverstalRenderPipelineAsset is disabled the issue does not reproduce

  1. Resolution Note (fix version 0.4.0):

    Verified in:
    Version: 2020.1.0b5
    Package: Hybrid Renderer (

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