Search Issue Tracker
Fixed
Fixed in 2023.1.12f1, 2023.2.0b9, 2023.3.0a5
Votes
5
Found in
2023.1.4f1
2023.2.0a22
Issue ID
UUM-42601
Regression
Yes
Baked lightmaps are not applied in the Player
Reproduction steps:
1. Open the attached project "LightmapBugProject.zip"
2. Generate Lighting in the Lighting window
3. Build and Run the project
Expected result: the Player looks the same as the Game view
Actual result: the Player is dark with only orbs of light visible
Reproducible with: 2023.1.0a25, 2023.1.4f1, 2023.2.0a22
Not reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.0a24
Reproducible on: macOS 13.4.1 (Intel), Windows 10 (user's)
Note: after adding a Probe Volume to the Scene, the Player looks like the Game view but has artifacts
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment