Search Issue Tracker
Fixed
Fixed in 2023.1.12f1, 2023.2.0b9, 2023.3.0a5
Votes
5
Found in
2023.1.4f1
2023.2.0a22
Issue ID
UUM-42601
Regression
Yes
Baked lightmaps are not applied in the Player
Reproduction steps:
1. Open the attached project "LightmapBugProject.zip"
2. Generate Lighting in the Lighting window
3. Build and Run the project
Expected result: the Player looks the same as the Game view
Actual result: the Player is dark with only orbs of light visible
Reproducible with: 2023.1.0a25, 2023.1.4f1, 2023.2.0a22
Not reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.0a24
Reproducible on: macOS 13.4.1 (Intel), Windows 10 (user's)
Note: after adding a Probe Volume to the Scene, the Player looks like the Game view but has artifacts
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Add comment