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[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...
Steps to reproduce: 1. Open the attached user's project "PhaseSyncTest.zip" 2. Build the project and run it on an Oculus Quest 2 ... Read more
[XR Interaction Toolkit] Project shows Library errors in Console when up...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Observe the ... Read more
[iOS] LiDAR scanning is still happening when “OcclusionManager” and “XRO...
How to reproduce: 1. Build And Run the user’s attached “LidarTest.zip” project on an iOS device with a LiDAR scanner 2. Press the ... Read more
Variables are reported as uncovered lines and methods when using inline ...
Reproduction steps: 1. Open the attached project "44715.zip" 2. Open the Test Runner window 3. Click Run All 4. Click Run All ag... Read more
[Shader Graph] Custom shader's vertices does not fit Sprite when scaling...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/SampleScene.unity” Scene 3. In Hierarchy select... Read more
The Editor freezes for a couple of seconds when deleting a node in a Sha...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Select “Assets > BigSubgraphRepro > GradientMappingParticleFragmentCo... Read more
[Quest] [XRInteractionToolkit] isTrigger Collider not working when the v...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect Ocul... Read more
Twisted Spline is created when using “SplineMesh.Extrude”
How to reproduce: 1. Open the user’s attached “SplineBugReport.zip” project 2. Enter Play Mode and observe the Spline Expected ... Read more
Spline Gizmo in Scene View updates inconsistently when toggling the Clos...
Steps to reproduce: 1. Open attached project "SplineBug.zip" and scene "SampleScene" 2. In Hierarchy window, select the "Spline" G... Read more
Severe performance degradation when the "ProBuilder" window is opened in...
How to reproduce: 1. Open the “MultiplayerRTS“ project 2. Open the “Main” scene 3. In the Game view window enable the “Rendering ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Library scrollbar icons overlap when window is resized to be smaller
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box
- Unnecessary Line Appears Under "Imported Object" in Inspector for Input Action Asset