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Won't Fix
Votes
0
Found in
2022.3.60f1
6000.0.42f1
6000.1.0b10
6000.2.0a6
Issue ID
UUM-99720
Regression
No
Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
Steps to reproduce:
- Ensure at least two monitors are connected for testing
- Ensure the two monitors have a varying scale, one with 150% and second 150/175%
- Create new project
- Maximize the Editor Window
- Create a Cube GameObject and convert it to a prefab by dragging it into the Project window
- In the Hierarchy window, select the Cube GameObject
- Using your mouse, reduce the width of the Inspector window to its minimum
- Click the Overrides button
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Actual results: The popup window is displayed on the second monitor
Expected results: The popup window remains on the focused monitor
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Reproducible with versions: 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6
Not reproducible with versions: 2021.3.45f1 (Override button is on the far right/inaccessible.)
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Tested on (OS): Windows 11
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Notes:*
- Sometimes the popup displays completely on the other monitor (U6.1-U6.2)
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Resolution Note:
The FitRectToScreen() logic that handles the placement of Popup windows is complicated and very fragile; the regression risk is too high to attempt a fix at this time. We do have longer-term plans to address these issues going forward in U6 and U7.
Please see the comment for a more detailed explanation.