Search Issue Tracker
In Progress
Votes
0
Found in [Package]
6.0.4
Issue ID
PBLD-220
Regression
No
Custom actions of the ProBuilder are disabled when trying to select them in the Context Menu
How to reproduce:
1. Open the “ProBuilder-6” project
2. Open the “SampleScene”
3. In the Hierarchy, select the “Cube” GameObject
4. In the Tools bar, click on Active Context: ProBuilder
5. In the Tools Settings bar, select Edge Selection
6. Right-click on any edge of the “Cube” GameObject
7. Observe the Context Menu
Expected result: “Remove Edges” option is usable
Actual result: “Remove Edges” is grayed out and disabled
Reproducible in: 6.0.1-6.0.4 (6000.0.42f1, 6000.1.0b10, 6000.2.0a6)
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Resolution Note:
The sample code was updated so that it correctly appears in the context menu.