Search Issue Tracker
Fixed
Fixed in 6.0.6
Votes
0
Found in [Package]
6.0.4
Issue ID
PBLD-220
Regression
No
Custom actions of the ProBuilder are disabled when trying to select them in the Context Menu
How to reproduce:
1. Open the “ProBuilder-6” project
2. Open the “SampleScene”
3. In the Hierarchy, select the “Cube” GameObject
4. In the Tools bar, click on Active Context: ProBuilder
5. In the Tools Settings bar, select Edge Selection
6. Right-click on any edge of the “Cube” GameObject
7. Observe the Context Menu
Expected result: “Remove Edges” option is usable
Actual result: “Remove Edges” is grayed out and disabled
Reproducible in: 6.0.1-6.0.4 (6000.0.42f1, 6000.1.0b10, 6000.2.0a6)
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Editor Window Creator becomes deformed and stretched when the “Enter” key is pressed
- “Assertion failed on expression: 'IsFinite(distanceForSort)’” is spammed in the Console when changing Trail GameObject position to a very high number
- VFX Graph Node documentation icon is pixelated
- Cutout box is covered in a shadow when the object that houses the cutout is casting shadows
- “Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Preview Alpha)” warnings are thrown when selecting some TextMesh Pro Font Assets
Resolution Note (fix version 6.0.6):
The sample code was updated so that it correctly appears in the context menu.