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Icons are not scaled when using the icon size slider in the Project window
Reproduction steps: 1. Open the attached “Icon scale bug.zip“ project 2. Open Assets > Images folder in the Project window 3. Mov... Read more
A slight pause in the Scene view Camera movement when navigating the cam...
Reproduction steps: 1. Open the attached "repro_IN-45201.zip" project 2. Open the Scene view 3. Move to your selected direction w... Read more
Modifying bones with "TransformStreamHandle" does not work when the "Ani...
Reproduction steps: 1. Open project “Repro.zip” 2. Open “Sample” scene 3. Select the “Player” GameObject in the Hierarchy 4. Exp... Read more
The "Save" button does not work and no asset is created when using Edito...
Reproduction steps: 1. Open project “bug-savefilepanel-inproject.zip” 2. Open “Unity Support\Test” through the main menu 3. Click... Read more
Modifying the position/scale property through "TransformStreamHandle" do...
Reproduction steps: 1. Open project “Repro.zip” 2. Open “Sample” scene 3. Enter Play Mode 4. Select the “Player” GameObject in the H... Read more
[VFX] Rewriting VFX assets that contain multiple systems results in errors
Versions tested: 2023.2.0a23 Steps to repro: 1) Start a new HDRP project 2) Create a new heads & tails template (or any ot... Read more
VFX Graph particles flicker when "Indirect Draw" is disabled and "Set Al...
Reproduction steps: 1. Open the attached project "VfxGraphGraphicsBufferTest_02" 2. Open the "Test" scene 3. Observe the Game vie... Read more
Player crashes on "condition `res' not met" when memory is corrupted by ...
Reproduction steps: 1. Open the attached project "TypeMismatchCrash_2022.zip" 2. Build and Run the project 3. Observe crash Re... Read more
[WebGL] Deep Profiler not respecting Command line memory allocation over...
h3. *CONTEXT:* There is a bug in Unity's Deep profiling system which is causing Integer overflow when a Memory allocation value i... Read more
[SG/URP] Unexpected cast shadow settings appearing twice
Step to repro: - Open an URP project with VFX package installed - Create VisualEffectAsset - Create SG & enable "Support VFX Grap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box