Search Issue Tracker
Fixed
Fixed in 6000.5.0a3
Votes
0
Found in
2022.3.59f1
6000.0.41f1
6000.1.0b9
6000.2.0a6
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-99675
Regression
No
InputActions asset header icon and 'Imported Object' text cropped when viewing in Inspector
How to reproduce:
1. Open the attached “IN-95959” project
2. Open the “SampleScene”
3. Open the “InputSystem_Actions.inputactions” (Project > Assets > InputSystem_Actions.inputactions)
4. Observe the result in the Inspector
Expected result: The header icon and all text is fully in frame
Actual result: The header icon and “Imported Object” text are cropped
Reproducible in: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Bug does not reproduce all the time
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment