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Kinematic Rigidbody with Interpolation enabled moves with latency after ...
Reproduction steps:1. Open the attached project "TestProject.zip";2. Open the TestScene;3. Observe the test scene, there is a single... Read more
Crash in ShaderVariantCollection::GetShaderKeywordSetForShader when buil...
Reproduction Steps:1. Import attached project.2. Build and Run on any platform. (Login and Main scenes need to be included) Result: ... Read more
Texture becomes lower quality when the texture is downloaded with script
Reproduction steps:1. Open the attached "(FAV) PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene 1.unity" scene3. Enter the... Read more
FileSystemWatcher returns bad file path when entering Play Mode
How to reproduce:1. Open users attached project2. Open Assets > Repro.unity3. Enter Play Mode4. Observe the Console window Expect... Read more
Graphics.DrawMeshInstanced doesn't draw anything in build
To reproduce: 1. Open the project, attached by the user (TestInstancing.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Obse... Read more
'Assertion failed: m_HandleManager.IsValidHandle (renderer.m_Handle)' er...
To reproduce: 1. Open the project, attached by user (SMR.zip)2. Open "Repro" scene3. Enter Play mode4. Observe console Expected: no ... Read more
[Performance Regression] AssetBundleLoadSingleAssets : LoadAsync_Prefabs...
The AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets test is significantly slower than 18.4. Platform Affected - MacOS T... Read more
Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...
How to reproduce:1. Open user-submitted project (NestedPrefabBug)2. Open the scene 'SampleScene'3. Select the 'Canvas' GameObject an... Read more
UnobservedTaskException:System.Exception: Failed to load an internal ass...
Reproduction steps:1. Open user attached Project "ResourceIssue"2. Double-click "Assets/PACKAGE_NAME" to import the package3. Restar... Read more
GPU utilization increases by 20% on Meta Quest headsets when Render Grap...
Steps to reproduce:1. Open the attached user's project "TestQuestRenderGraph.zip"2. Navigate to Project Settings -> Graphics ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class