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[Android]Input.gyro.attitude returns zero values when tested with Moto G...
How to reproduce:1. Download the attached project2. Build and run on Motorola Moto G43. Move device and check logcat for returned va... Read more
[iOS] ReplayKit records microphone input only during the first session a...
How to reproduce:1. Unzip and open the attached project "ReplaykitBug.zip"2. Build it to the iOS platform and play the "SimpleScene"... Read more
[Linux] Editor does not quit when pressing the X button
How to reproduce:1. Create a new project2. Enter Play mode3. Exit Play mode4. Press X to quit the Editor Expected results: Editor sh... Read more
Player remains in Windows Background processes when the application is c...
How to reproduce:1. Create a URP template project2. Build the project with the name “MyProject”3. Run the built project4. Right clic... Read more
Gizmos are not rendering in Game view
How to reproduce:1. Open the “IN-100345.zip“ project2. Open the “Game“ Scene3. Open the Game view4. Enable the “Gizmos“ in the top r... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various U...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
Focus changes from the IDE to the Unity Editor when compiling code in th...
How to reproduce:1. Open a larger project (e.g., “VR Multiplayer” sample)2. Edit any script from the project3. Add a comment4. Save ... Read more
Projects without audio stop the external audio sources on Android
Reproduction steps:1) Build user's attached project2) Import any audio to device (or use app like Spotify, Soundcloud etc.)3) Turn o... Read more
[Android] Loading videos from AssetBundles fails unless it's uncompresse...
Steps to reproduce:1. Open user attached project2. Build and Run on a device3. Observe that loading uncompressed from file works4. O... Read more
Builds with Steamworks.NET don't show the errors files and lines details...
1. What happened A build with Steamworks.NET doesn't show the errors files and lines details in the stacktrace. 2. How we can reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub