Search Issue Tracker
Unity crashes when debugging with VS2017 when using .NET 4.6
Reproduction steps:1. Open project attached (Quiz1.zip).2. Open scene "MenuScreen".3. Open script "onClick" with VS2017.4. Add break... Read more
Crash in SplatMaterials::FindMaterialProperties when opening a scene wit...
To reproduce:1. Attempt to open the attached project (or "Tilt Brush Landscape" scene);2. Remove "crystal.mat" material from the Ass... Read more
[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...
Setting the Project to use the new Experimental .NET 4.6 support apparently results in the Editor using the OS's Locale for formatti... Read more
Gameobject Transforms are not being disabled when the Player is Stopped
Gameobject Transform component keeps on being detected post to Disable of the Game object. Users are running into this without Vufor... Read more
ScriptableObject references become temporarily null in Editor when they ...
When a .asset file containing a ScriptableObject is modified on disk, Unity destroys the existing ScriptableObject C# instance, then... Read more
Skybox lighting is not rendered after creating gameobjects in the new sc...
Steps to repro:1. Create new project and scene;2. Add any object to the scene (i.e. 3D Object-Cube);3. Observe how this object is re... Read more
An error is thrown after re-building a library of previous Editor versio...
How to reproduce:1) Create and open a new project in 2020.12) Select the Default layout3) Open the Profiler window4) Close the proje... Read more
GPU utilization increases by 20% on Meta Quest headsets when Render Grap...
Steps to reproduce:1. Open the attached user's project "TestQuestRenderGraph.zip"2. Navigate to Project Settings -> Graphics ->... Read more
[iOS] Time.deltaTime is switching between 9.998583E-06 and approximately...
Steps to reproduce:1. Open the “IN-114730” project2. Build and Run3. Observe the “Time.deltaTime” in Xcode log Expected result: Time... Read more
Transition not smooth on specific asset
Open controller, play transition, see how it jumps in the middle. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
- Text with Legacy Font Asset is not rendered
- Outline/Underlay settings cannot be toggled on Legacy Font Asset Materials