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"ArgumentNullException: Value cannot be null." when deleting a newly cre...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Input System Package settings (Edit > Project Settings > In... Read more
Crash on SerializableManagedRefTransfer::TransferScriptingObjectWithSeri...
How to reproduce:1. Create and open a new Unity project with the "VR Core" template2. Open Window>XR>OpenXR>Project Validat... Read more
[AVP] Bloom is not applied when Foveated Rendering is enabled on visionOS
Steps to reproduce:1. Open the attached user's project "MetalSampleVisionOS.zip"2. Switch to VisionOS Platform3. Open XR-Plugin Mana... Read more
Mesh Rendered GameObject using the SpriteLitDefault Material becomes inv...
How to reproduce:1. Open the attached “IN-92544” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more
"InvalidOperationException" is thrown when binding a Scriptable Object a...
Steps to reproduce:1. Open the attached “UITK-Sample-main.zip” project2. In the Assets folder, open “Party/UI/Party.uxml”3. In the H... Read more
"No valid input image found." is thrown when building the Project
How to reproduce:1. Open the attached project "Tanks.zip"2. Build the project for Android Expected results: No errors are thrown in ... Read more
PlayerSettings does not apply to aab when building via the CLI
Reproduction steps:1. Download and extract the “Android Test Build.zip” project2. Open “Android Test Build/buildTest.sh“ script with... Read more
[6.1 Priority] Longer build name exceeds the available display area in t...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build profile" button Observe the "Name" ... Read more
Blend Tree Slider does not adapt if outside allowed range on change of T...
Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more
[Vive][SteamVR] Play Mode stops or the Editor closes once XR processes (...
Steps to reproduce:1. Create a new VR project2. Set it up for a Vive VR device3. Enable SteamVR4. Enter Play Mode and confirm SteamV... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default