Search Issue Tracker
Third Party Issue
Votes
0
Found in
6000.0.26f1
Issue ID
UUM-95781
Regression
No
[Vive][SteamVR] Play Mode stops or the Editor closes once XR processes (SteamVR) are shutdown during Play Mode
Steps to reproduce:
1. Create a new VR project
2. Set it up for a Vive VR device
3. Enable SteamVR
4. Enter Play Mode and confirm SteamVR works
5. Close SteamVR and observe if the Editor either closes or Play Mode is exited
Expected Results: Play Mode switches out of XR mode once SteamVR is closed while the Editor remains in Play Mode
Actual Results: Play Mode stops as soon as SteamVR is closed or the Editor closes
Reproducible on according to the user: 6000.0.26f1
Not reproducible on according to the user: 2022.3.18f1
Testing Environment: Windows 11
Not reproducible on: No other environment tested
Notes:
-Issue is not reproducible when using Meta Quest headsets with SteamVR
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
We've evaluated this issue and believe that the issue stems from SteamVR and cannot be fixed by Unity. We have communicated this issue to our contacts at Valve.