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SimpleController in Input System Simple Demo has mouse sensitivity that ...
Reproduction steps:1. Open the attached project "InputTest"2. Open \\InputTest\\Assets\\Samples\\Input System\\1.4.1\\Simple Demo\\S... Read more
Input system regression: Rebinding axis returns just axis instead of button
How to reproduce:1. Open the attached project “Input System Axis Bug.zip”2. Open the “SampleScene“ Scene3. Enter the Play mode4. Con... Read more
Lower performance when VR headset is active
Reproduction steps: Open the user's attached project Enter Play mode Open Stats Observe FPS Put on a headset and observe FPS Expecte... Read more
Selection outline is incorrect when using custom Sprite Shader Graph mat...
How to reproduce:1. Open the user attached "2doutline.zip" project2. Select the "Circle" GameObject in the "SampleScene" Scene Expec... Read more
Main Preview doesn't update on its own when Shader Graph is opened
Reproduction steps:1. Create a new 3D project2. Import the Shader Graph package2. In the Assets folder right-click > Create > ... Read more
Button.Select() does not apply selected state to a Button if the Button'...
Reproduction steps:1. Open the user's attached "SuhoshinVanilla.zip" project2. Open the "TestScene" Scene3. Enter the Play mode and ... Read more
[XR][Post Processing] The right eye's view is shifted when using Tempora...
Reproduction steps:1. Open the user's attached project2. Load the "PortalVRBug" scene3. Enter play mode4. Change the Game view to sh... Read more
[Quest 2] Surface shader and multi-view sampling custom textures broken ...
Steps to reproduce:1. Open the attached user's project "LiquidProQuestVR_Builtin.zip"2. Open the scene "LiquidVolumePro/Demos/Beer" ... Read more
VFX instance leak due to asset editor not properly destroyed
How to reproduce: Create a new VFX asset Open Profiler Try dragging VFX asset in the Scene View but release mouse elsewhere in order... Read more
Shadows are stuck at max length when changing the Max Length parameter
Reproduction steps:1. Open the attached “Test Project”2. Enter Play Mode3. Select “Universal Reder Pipeline Asset” in the Project wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value