Search Issue Tracker
Crash on MemoryManager::CheckDisalowAllocation(!Unknown!) when entering ...
Reproduction steps:1. Open the attached project "MeditationRoom3"2. Enter the Play Mode Expected result: Play Mode successfully load... Read more
Event viewer shows multiple entries for the same operation.
1. Open the attached project 2. Open scene "SampleScene" 3. Press play 4. Notice that there are 2 GetTableEntryOperations when there... Read more
[Quick Search] Overlapping Search window UI elements when scaling down h...
Steps to reproduce:1. Open new Unity project2. Open a Search window (Ctrl+K on Windows)3. Scale the window down horizontally up to i... Read more
"Enabled" column title is clipping out of the table
Steps to reproduce:1. Open a new Unity project2. Open Window -> Rendering -> Light Explorer3. Observe the title of the "Enable... Read more
No ETA in the progress bar when baking with APV
Steps to reproduce: Download and open the attached project ([^Bug-BrokenETA.zip]) Open OutdoorsScene Open Lighting window (Window &g... Read more
[WebGL] InvalidStateError: Failed to execute 'resume' on 'AudioContext':...
AudioContext.resume() error is not missing catch.See:https://forum.unity.com/threads/invalidstateerror-failed-to-execute-resume-on-a... Read more
[Tile Palette] Drag and dropping multiple sprites to tile palette auto-s...
How to reproduce:1. Open the attached project (trunk-testing.zip)2. Drag and drop any sprite from Assets/Art/Tilesets/Tiles_correct ... Read more
Compile errors when building for Android, reported from forum
User reported a bug here: [https://forum.unity.com/threads/the-type-or-namespace-name-newtonsoft-could-not-be-found-and-more-in-2022... Read more
Animation Curves values are blended wrong on Imported Clips when "Loop P...
How to reproduce:1. Open the project "IN_13401"2. Enter the Play Mode3. Press "S" to run backwards Expected result: actual value and... Read more
Dummy Canvas created in PrefabMode has wrong properties
Reproduction steps:1. Open the attached project located in “prefabmodecamerbug”2. Open “SampleScene”3. Select “Particle System” in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples