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Fixed in 6000.0.50f1, 6000.2.0b1

Fix In Review for 6000.1.5f1

Votes

0

Found in

6000.0.34f1

6000.1.0b1

6000.2.0a9

Issue ID

UUM-95758

Regression

Yes

Mesh Rendered GameObject using the SpriteLitDefault Material becomes invisible when animating with the URP Sprite-Lit-Default Shader

-

How to reproduce:
1. Open the attached “IN-92544” project
2. Open the “SampleScene”
3. Enter Play mode
4. Observe the result

Expected result: The square remains on the screen
Actual result: The square disappears

Reproducible in: 2023.1.0a11, 6000.0.34f1, 6000.1.0b1
Not reproducible with: 2021.3.48f1, 2022.3.57f1, 2023.1.0a10

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: The issue does not occur when the GameObject material or the Animator Shader is set to Sprites-Default

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