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Fixed in 6000.1.0b6
Fixed in 6000.1.X, 6000.2.X, 7000.0.0a20, future release
Votes
0
Found in
2022.3.56f1
6000.0.36f1
6000.1.0b4
6000.2.0a1
Issue ID
UUM-95510
Regression
No
[sw-unity-6-1] Prefabs are instantated close to Scene view Camera when the Grid is disabled and the Camera FOV is very low
How to reproduce:
1. Create and open a new project
2. Create a Sphere and make a Prefab of it in the Project tab
3. Disable the Scene view Grid in the toolbox at the top of the Scene view
4. Click on the Camera icon on the toolbox at the top of the Scene view
5. Set the Camera FOV to 4 (the lowest value)
6. Drag the Prefab into the Scene
7. Observe the Scene view
Expected result: Sphere is instantiated a decent distance away from the Camera
Actual result: The Sphere is instantiated very close to the Camera
Reproducible in: 2022.3.56f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- Also reproducible on the perpendicular half of the screen to the Grid if it is enabled, but only if the Camera is put exactly on the plane
- The lower FOV value is - the closer the Sphere is going to be to the Camera
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