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"NativePassData.GraphPasses()" has GC Alloc of ~256 B when using Render ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more
Spline extrusion component breaks with zero range
Steps to reproduce: 1) Create a new template, import Spline package 2) Create a new spline and add an extrusion component 3) In Adva... Read more
MissingComponentException not being thrown when inside an Awaitable
Reproduction steps:1. Open the attached project ("AwaitableBug")2. Open scene "Scenes/SampleScene"3. In the Scene Hierarchy, select ... Read more
Focused Inspectors do not repaint on every frame when playing a models A...
Steps to reproduce: Create a URP 3D Project and import the attached Unity Package Select any Asset under Asset > Models > Lurk... Read more
MacOS Player - Disabling URP SSAO breaks terrain & lightning
Reproduction steps:1. Open the attached “Repro“ project2. Build And Run the project (File > Build And Run)3. Start up a “Survival... Read more
Visual Effects Graph node expansion icon is corrupted
How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more
Visual Effect Graph window has corrupted "lock" icon
How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more
Crash on SendShadowCullingCallbacks when using ScriptableRenderContext.C...
Reproduction steps:1. Open the attached project "CrashPROJECT"2. Open “SCENE“ scene3. Select “RPASSET“ in the project window and ena... Read more
.Net Standard 2.0 dlls causing errors in .net Standard 2.1, despite the ...
Reproduction steps:1. Open the attached “IN-93457_LaunchDarkly-vTableIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“... Read more
Dropdown context menu opens in the wrong place when another section is f...
Reproduction steps:1. Open the attached “VFX_Dropdown.zip” project2. Open the “Test.vfx” from the Project Window3. Select/focus on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask