Search Issue Tracker
Crash occurs on SkinVerticesGenericCPU<255,1,1> when the "QualitySetting...
How to reproduce: 1. Open the “SkinningBonesCrash.zip“ project 2. Open the “SampleScene“ 3. Import the attached “SkinWeightScript... Read more
Mouse cursor gets locked and hidden in the middle of the Game view when ...
Reproduction steps: 1. Open the attached “MouseLock.zip” project 2. Enter the Play mode 3. Exit the Play mode 4. Click anywhere ... Read more
Editor freezes occasionally when entering Play mode while using procedur...
How to reproduce: 1. Open the attached "big game.zip" project 2. Open the "Dungeon" Scene and enter Play mode 3. Observe the Editor ... Read more
[TextMeshPro] A lot of submesh children are created when a specific text...
Reproduction steps: 1. Open the attached “ExampleProject” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play... Read more
Errors are thrown when creating a new project in 2022.3
*Steps to reproduce:* 1. Create a new HDRP project 2. Observe Console *Actual results:* Errors are thrown to the console ... Read more
[Linux] Package include files are incorrect in case-sensitive file systems
Reproduction steps: 1. Create a new 3D URP project 2. Click Windows > Package Manager 3. In the Package Manager window, add the “... Read more
Icons in ShaderGraph toolbar appear low quality and squashed
*Steps to reproduce:* # Open a URP Unity Project # Create a new Shader Graph asset in your assets via Create > Shader Graph > UR... Read more
ArgumentOutOfRangeException is thrown when using TextMeshPro Input Field...
How to reproduce: 1. Open the attached “TestUnityInputField.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Copy th... Read more
Animated Prefabs are not rendered when 'Optimize Game Objects' is enabled
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Demo” scene 3. Observe the “Bean” Prefabs in the... Read more
Subsurface scattering is leaking color from areas with subsurface mask to 0
When you set a material with a subsurface mask texture and a diffusion profile (for example a snowy terrain), and a directional ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key