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[Ubuntu 24] Hub crashes on launch or throws No usable chromium sandbox e...
Steps to reproduce: 1. Install Unity Hub on Ubuntu 24.04 2. Launch Hub via App tray or using Terminal Actual results: If started via... Read more
Misaligned original Release Date lines in Release Tab of an Assets in Pa...
Steps to reproduce: Create new Unity project Open the Package Manager Navigate to the My Assets section Select available asset Open ... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
Internal Package Manager window lines become duplicated or split into tw...
Steps to reproduce: Create a project Go to Window > Package Management > Package Manager Adjust a bit window views And dock it... Read more
[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...
Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more
Value Fields get initialized when switching the Inspector window to the ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “BugTest” GO in the Hi... Read more
Calling an external function from Mac bundle crashes editor
To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more
[M1] Cinemachine Group Composer has different behavior when the Editor i...
Reproduction steps: Open the attached project Observe the “Main Camera” GameObject’s position in the Game View or the Scene View Sel... Read more
Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...
What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more
Reverting all overrides in a Prefab Variant creates unrevertible changes...
Reproduction steps:1. Open the attached “PrefabOverrideBug” project2. Open the “Assets/PrefabVariant” Prefab3. In the Inspector, ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title