Search Issue Tracker
Fixed in 7.2.0
Votes
0
Found in [Package]
7.1.7, 7.1.6, 7.1.5
Issue ID
1209827
Regression
No
[VFX Graph] "Output Particle Forward Decal" node name overlap with "Local" Template text
"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot.
Steps to repro:
1. Create a new project
2. Windows > Package Manager > Visual Effects Graph > Install
3. Project > right-click > Visual Effects > Visual Effect Graph
4. New VFX Graph > right-click > Create Node > Context > Output Particle Forward Decal
Actual Result:
"Output Particle Forward Decal" node name overlap with "Local" text
Expected Result:
"Output Particle Forward Decal" node name visible clearly
Note: "Output Particle Forward Decal" node is introduced in VFX Package version 7.1.5
Tested with Unity version
2020.1.0a18, 2019.3.0f5.
Package found version: 7.1.7, 7.1.6, 7.1.5
Environment:
Windows 10 & macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 7.2.0):
Fix verified in 7.2.0