Search Issue Tracker
System.IndexOutOfRangeExceptionwhen when creating a Pcg64f structure
Reproduction steps:1. Open the “burst-error” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Expect... Read more
Volumetric Fog flickers when using the “Output Particle HDRP Volumetric ...
Reproduction steps:1. Open the attached project “VfxFogFlicker.zip”2. Enter the Play Mode Expected result: Fog doesn’t flickerActual... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
The Object Hierarchy is not preserved when Objects are Imported using Sc...
Reproduction steps:1. Create a new project2. Import the attached Unity Package named "Package_1112123"3. Observe the Hierarchy of th... Read more
Canvas GameObject Component does not change its Additional Shader Channe...
Reproduction steps:1. Open the attached “My project (35).zip“ project2. Select Canvas GameObject3. In the Inspector window attempt t... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
[Linux] View jumps when mouse position is reset to the center of Game Vi...
Steps to reproduce:1. Create a new URP template project or open the attached "OnlyController" project2. Enter Play mode in SampleSce... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs