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[Linux] Tile placement mouse events persist when the cursor leaves Scene...
Steps to reproduce:1. Open the attached project2. Open SampleScene.unity and select the Tilemap game object3. Open the Tilemap Edito... Read more
IL2CPP doesn't follow Mono behaviour when using Type.Getmethod() to find...
Reproduction steps:1. Open the attached “IL2CPPBug” project2. Enter the Play Mode3. Observe the Console output4. Build And Run the g... Read more
[iOS] Building project on top of existing folder with "Replace" option d...
Steps to reproduce: Open attached project (test-replace-ibp.zip) Switch to iOS and make a build Check the resulting directory, notic... Read more
Graphics.DrawProceduralInstanced isn't called in the Player when buildin...
Reproduction steps:1. Open the attached project “Fast-Surface-Mesh”2. Enter Play mode3. Build and Run the project Expected result: t... Read more
Universal Render Pipeline: Overlay cameras have incorrect _ProjectionPar...
Reproduction steps:1. Open the attached project “CameraProject”2. Open the “Assets/BrokenScene.unity” scene3. In the Hierarchy Windo... Read more
GameObject colour changes when searching anything in the Hierarchy searc...
How to reproduce:1. Open the project “IN_30132”2. Search for anything in the Hierarchy search field3. Observe the Scene view Expecte... Read more
Conditional attribute method executing when the condition is not defined
Reproduction steps:1. Open the “ScriptableObject Test” project2. Open the “Assets/Scenes/New Scene.unity” Scene3. Enter the Play Mod... Read more
Reference to audio clip is lost when Editor loses focus
Reproduction steps: 1. Open the “CatsronautEdited” project2. Open the “Assets/GAME/Scenes/New Scene.unity” Scene3. In the Hierarchy ... Read more
Animation interpolation is incorrect when using a Sync Layer
Reproduction steps:1. Open the “Animator Bug project” Project2. Open “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Wind... Read more
VFX throws an error Shader Graph asset located here '' is missing when u...
How to reproduce: Pull vfx-qa-ftp (link in the comments) Switch to 14.x branch (2022.2) Open project with 2022.2 and noticed that th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] RG8UNorm texture says it doesn't support random writes
- [URP] Broken Android project after lazy initialization for PlatformAutoDetect
- Removing Feature in Package Manager doesn’t remove its packages if they were already installed before installing the Feature
- GameObjects are rendered darker at an Orthographic Camera's clipping plane when SSAO is enabled and the Camera's clipping planes near value is negative
- Renderer Feature (ScriptableRendererFeature) output is missing in Game view when a temporary texture resolution matches the URP Asset shadow resolution in URP