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Fixed in 2020.3.47f1
Fixed in 2023.1.0b6
Votes
0
Found in
2020.3.45f1
2021.3.19f1
2022.2.8f1
2023.1.0b6
Issue ID
UUM-27976
Regression
No
IL2CPP doesn't follow Mono behaviour when using Type.Getmethod() to find the correct method
Reproduction steps:
1. Open the attached “IL2CPPBug” project
2. Enter the Play Mode
3. Observe the Console output
4. Build And Run the game (File > Build And Run)
5. Observe the Console logs in the bottom left corner of the Player
Expected result: The Console output is:
System.Int32[] -> TestMethod(parameter: System.Int32[]) found
System.Int32[][] -> TestMethod not found
System.Int32[] -> TestMethod(parameter: System.Int32[]) found
System.Int32[][] -> TestMethod not found
Actual result: The Console output is:
System.Int32[] -> TestMethod(parameter: System.Int32[]) found
System.Int32[][] -> TestMethod(parameter: System.Int32[]) found
System.Int32[] -> TestMethod(parameter: System.Int32[]) found
AmbiguousMatchException: Ambiguous match found.
Reproducible with: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b1, 2023.1.0b6
Not reproducible with: 2023.2.0a1, 2023.2.0a4
Reproducible on: Windows 10 (21H2)
Note: Using Mono Scripting Backend, the issue isn’t reproducible
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Resolution Note (fix version 2020.3.47f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-23156
Resolution Note (fix version 2023.1.0b6):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-23156