Search Issue Tracker
Fixed
Votes
0
Found in
2020.3.45f1
2021.3.19f1
2022.2.8f1
2023.1.0b6
Issue ID
UUM-27976
Regression
No
IL2CPP doesn't follow Mono behaviour when using Type.Getmethod() to find the correct method
Reproduction steps:
1. Open the attached “IL2CPPBug” project
2. Enter the Play Mode
3. Observe the Console output
4. Build And Run the game (File > Build And Run)
5. Observe the Console logs in the bottom left corner of the Player
Expected result: The Console output is:
System.Int32[] -> TestMethod(parameter: System.Int32[]) found
System.Int32[][] -> TestMethod not found
System.Int32[] -> TestMethod(parameter: System.Int32[]) found
System.Int32[][] -> TestMethod not found
Actual result: The Console output is:
System.Int32[] -> TestMethod(parameter: System.Int32[]) found
System.Int32[][] -> TestMethod(parameter: System.Int32[]) found
System.Int32[] -> TestMethod(parameter: System.Int32[]) found
AmbiguousMatchException: Ambiguous match found.
Reproducible with: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b1, 2023.1.0b6
Not reproducible with: 2023.2.0a1, 2023.2.0a4
Reproducible on: Windows 10 (21H2)
Note: Using Mono Scripting Backend, the issue isn’t reproducible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-23156