Search Issue Tracker

Fixed

Fixed in 2021.3.17f1

Votes

0

Found in

2021.3.16f1

Issue ID

UUM-27988

Regression

Yes

Universal Render Pipeline: Overlay cameras have incorrect _ProjectionParams when Post Processing is disabled

--

-

Reproduction steps:
1. Open the attached project “CameraProject”
2. Open the “Assets/BrokenScene.unity” scene
3. In the Hierarchy Window select the “Overlay Camera” GameObject to view its Camera Component in the Inspector
4. In the Camera Component disable Post Processing in the Rendering Menu
5. Observe the color change of one of the “Sphere” GameObjects(the sphere on the left side) in the Game View

Expected result: The Sphere GameObjects color stays green
Actual result: The left Sphere GameObject color changes to yellow

Reproducible with: 2021.3.0f1, 2021.3.16f1
Not Reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Fixed in: 2021.3.17f1

Reproducible on: Intel macOS 13.2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.