Search Issue Tracker
By Design
By Design in 2023.2.X
Votes
0
Found in
2021.3.16f1
2022.2.2f1
2023.1.0a26
2023.2.0a2
Issue ID
UUM-28013
Regression
No
Conditional attribute method executing when the condition is not defined
Reproduction steps:
1. Open the “ScriptableObject Test” project
2. Open the “Assets/Scenes/New Scene.unity” Scene
3. Enter the Play Mode
4. Press the “Button” button in the Game View
Expected results: Nothing happens
Actual results: “test 3” message is displayed
Reproducible with: 2021.3.16f1, 2022.2.2f1, 2023.1.0a26, 2023.2.0a2
Could not test with: 2020.3.44f1 (com.unity.feature.2d: Package [com.unity.feature.2d@1.0.0] cannot be found)
Reproduced on: Intel MacOS 13.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
The desired behavior can be achieved by having the OnClick() event call a wrapper function that calls the conditional attribute method.
Resolution Note (2023.2.X):
The desired behavior can be achieved by having the OnClick() event call a wrapper function that calls the conditional attribute method.