Search Issue Tracker
Fixed
Fixed in 2023.1.0b15, 2023.2.0a10
Votes
0
Found in
2023.1.0a5
Issue ID
UUM-27955
Regression
Yes
[Linux] Tile placement mouse events persist when the cursor leaves Scene View
Steps to reproduce:
1. Open the attached project
2. Open SampleScene.unity and select the Tilemap game object
3. Open the Tilemap Editor (Window>2D>Tile Palette) and dock it somewhere
4. Select the New Palette tile palette from the dropdown
5. Select any tile and move the mouse to any other window (Hierarchy, Project, etc)
6. The tile placement preview remains active even though the mouse cursor is active in a different window
Expected result: the tile stops being moved around
Actual result: the tile is moving with the mouse cursor regardless of which window the cursor is in
Reproducible with: 2023.1.0a5, 2023.2.0a4
Not reproducible with: 2023.1.0a4
Note: the attached video does not show the mouse cursor, but it is being moved inside the Hierarchy window
Tested with Ubuntu 22.04.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Back Triple Camera is not focusing manually and automatically
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
Resolution Note (fix version 2023.2.0a10):
Fixed in 2023.2.0a10
Resolution Note (fix version 2023.1.0b15):
Verified fixed in 2023.1.0b15
Revision: e19d44583b27