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Cube instantiated by the "InstantiateAsync" method spawns on the world c...
How to reproduce:1. Open the “AlsyncVsSyncInstantiate.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game vie... Read more
UxmlElements not supported when using DLLs
How to reproduce:1. Open the attached "IN-85035" project2. Open the UIBuilder window and observe the “Custom Controls (C#)” drop-dow... Read more
Custom Asset Provider is being not used when it's selected in Addressabl...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select “Assets/AddressableAssetsData/Addressable... Read more
Errors are thrown when using stacking cameras with two different Rendere...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Assets that have a platform dependency are not reimported when moving th...
The RayTracingShaderImporter has platform target as a dependency. If an associated asset is created on Mac then when opening the pro... Read more
The Physics Debugger displays incorrect Collision Volume when compared t...
How to reproduce:1. Open the “PhysicsDebuggerBug.zip“ project2. Open the “PhysicsDebugger“ Scene3. Open the PhysicsDebugger in Windo... Read more
"MissingReferenceException" errors are thrown when destroying a gameObje...
How to reproduce:1. Open the “PointerEventOnDestroyedGameObject.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on o... Read more
The list remains orderable when NonReorderableAttribute is used
Reproduction steps:1. Open the attached “BugNonReorderableAttribute.zip” project2. Open the ”SampleScene”3. Select “GameObject” from... Read more
LayerOverridePriority is not used inside filter data calculations
How to reproduce:1. Open the “IN-84385_repro2“ project2. Open the “Export2“ scene3. Enter Play Mode4. Press and hold the up (↑) key5... Read more
"OnTriggerEnter" is triggered when editing Character Controller Slope Limit
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask