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Blend models are imported incorrectly when using the Parallel Import fun...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more
Light2D is not working in the Build when created through script
How to reproduce:1. Open the attached project "light.zip"2. Build And Run the project Expected results: The light in the middle of t... Read more
Enum of struct returns as float rather than int when used as animated pr...
How to reproduce:1. Open the attached project "My project.zip"2. Select "TestObject" in the Hierarchy window3. Open Window>Animat... Read more
[URP] Selecting specific Prefabs in the Object Picker crashes the Editor
How to reproduce:1. Open the attached “case UUM-11692” project2. Open the “The_Viking_Village” Scene3. Select the “build_boat_01” Pr... Read more
Memory leak in MultiColumnTreeView when generating new data
How to reproduce:1. Open the attached project (“IN-9429_repro.zip“)2. Open Memory Profiler (Window → Analysis)3. Capture New Snapsho... Read more
AssetBundles don't rebuild in older versions when they were built with a...
How to reproduce:1. Download the attached “Test_a” project2. Create a copy of “Test_a” and rename it to “Test_b”3. Open the “Test_b”... Read more
Terrain creates a "Tree Imposter Texture" for a tree when the tree does ...
Reproduction steps:1. Open the “IN-14574_TreeImposterTexture“ project and open the “Main” scene2. In Memory Profiler capture a snaps... Read more
[M1] Crashes on core::pair<core::hash_set<UnityGUID, core::hash<UnityGUI...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode Expected result: Editor enters Play ModeActual result: Edit... Read more
UI Canvas is stopping reaction on input when disabling/enabling the Canv...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Enter the Play Mode Press “Button A” and t... Read more
VisualElement.TrackPropertyValue doesn't invoke the callback when the pr...
How to reproduce:1. Open the user’s attached “Repro-UxCallback” project2. Select “test asset” asset in the Project Browser3. Change ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked