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"_targetRenderer.size" returns wrong value when setting "_targetRenderer...
Reproduction steps:1. Open the user's attached "CrazySpriteRendererBehaviour.zip" project2. Open the "DemoScene" Scene3. Go to "Test... Read more
Crash on VFXParticleSystemBatchData::VFXParticleSystemBatchData when ass...
Reproduction steps:1. Open the user’s attached project2. Make sure that in Edit > Preferences > Visual effects Experimental fe... Read more
Crash on CapsuleCollider::SetScale when rotating a GameObject with a Cap...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy, under the “Parent” GameObject, click “C... Read more
Unity icon is missing in the Editor window
Reproduction steps:1. Create a new Unity project2. Observe the icon on the top-left corner of the Editor window Expected result: Uni... Read more
Cannot open the context menu when right-clicking the Scene window tab
Reproduction steps:1. Open any Unity project2. Open the Scene window3. Right-click the Scene window tab Reproduced with: 2022.2.0a11... Read more
XsdDataContractExporter throws NotImplementedException when running a UW...
How to reproduce:1. Open the attached project "XsdDataContractRepro.zip"2. Open File>Build Settings...3. Switch Platform to UWP4.... Read more
Hover gets stuck when using touch and setting the button display to none...
Reproduction steps:1. Open the user's attached project2. Open "Assets/t" scene3. Enter Play Mode4. Make sure Game view is set to Sim... Read more
PlayerPrefs.GetFloat returns wrong values when used in UWP Build
How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more
Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking ...
How to reproduce:1. Open the attached user project2. Open Scene “ISS_LightBakeTest“ (Assets/Scenes)3. Bake the Lightmap (Window >... Read more
Parenting rescales objects when using SetParent multiple times
Reproduction steps:1. Download the project from Google Drive and open it2. Connect Quest device with Oculus Air Link and Press the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned