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Move to View action is invisible when no object is selected
How to reproduce:1. Open/create any project2. Right-click on an empty space in hierarchy3. Observe the context menu Expected result:... Read more
Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project2. Reimport All==>Unity crashes Read more
Custom Render Texture text in Shader Graph’s Graph Inspector’s Active Ta...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Unlit Shader Graph (Assets > Create &... Read more
PhysicsRaycaster ray length is incorrect when casting from rotated Camera
How to reproduce:1. Open the attached “IN-131605“ project2. Enter Play mode3. In Game view, hover the mouse pointer over the “Cube1”... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
[VisionOS] Input state gets stuck when one hand is performing a Touch an...
How to reproduce:1. Open the attached Project "2024-04-24 PolySpatialBugReplication - TestPinching.zip"2. Build and Run the Scene "T... Read more
Inconsistent warning icon in the Profiler's Hierarchy view
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the Edit Mode and record any... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs