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Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Packages/com.jbooth.better-shaders/Samples/Scene.unity“ scen... Read more
[Metal] Performance degradation on iOS devices
To reproduce: 1. Open the GraphicsPerf project with Unity 2018.2; 2. Change Graphics API to Metal; 3. Build and run DynamicVBO, Lig... Read more
Terrain Detail objects are not rendered in the build when the Terrain is...
Reproduction steps: 1. Open the attached “Terrain.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Observe the G... Read more
New Editor versions don't get installed through Hub
How to reproduce: 1. Open Hub 2. Click Installs 3. Click Add 4. Select a version-> 'Next' -> 'Done' 5. Wait till installing done Ex... Read more
UnityWebRequest performance drop when running multiple requests at once
How to reproduce: 1. Open the user’s attached “MinRepro.zip” project 2. Enter Play Mode 3. Observe the Console window Expected... Read more
[macOS] GameKit reference in the application when Game Center is not use...
Reproduction steps: 1. Open the attached project. 2. Build it as macOS Standalone. 3. Navigate to the "AppName.app" location using T... Read more
"Parser Failure: Expected closing '}'" error when creating ScriptableObject
Reproduction steps: 1. Open attached project "ParseIssue.zip" 2. In Project window, Right-Click -> Create -> Test -> press Enter Key... Read more
Unity does not execute code weavers when the project is opened for the f...
How to reproduce: 1. Download user attached project "unity2020-weaver-bug.zip" 2. Inside the project folder, delete the "Library" fo... Read more
[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...
How to reproduce: 1. Extract the user's attached "WebGLBuild.zip" archive 2. Open "index.html" in a browser 3. Observe the error thr... Read more
[Android] Input.gyro is extremely laggy on specific device with Android 7.0
Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity 2) Build and Run 'Main' scene on a dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects