Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2021.2.0b1
Issue ID
1343929
Regression
Yes
Articulation is not visible when using the Physics Debugger
How to reproduce:
1. Open the attached '1343929.zip' project
2. Open the 'SampleScene'
3. In the top-bar menu select Window > Analysis > Physics Debugger
4. Observe the Scene
Expected result: The green cube in the Scene is visible
Actual result: The cube is not visible
Reproducible with: 2021.2.0b1
Not reproducible with: 2020.3.13f1, 2021.1.13f1, 2021.2.0a21
Cannot test with: 2018.4.36f1, 2019.4.28f1 (the Articulation Body Component was not yet introduced)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a2
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b6
Resolution Note (fix version 2021.1):
Fixed in 2021.1.19f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.18f1