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Lights appear significantly brighter when using the Simple Lit shader
Reproduction steps: 1. Open the attached “SimpleLitDiff.zip“ project 2. Open the “Repro” scene 3. Compare the Lit and Simple Lit lig... Read more
[Linux][Input System] Joystick Serial Number are not unique between diff...
Reproduction steps: 1. Download and open the attached project called "InputSerialTest.zip" 2. Connect a gamepad to your system 3. Go... Read more
Visual Effect Graph templates are not presented for LWRP
Steps to reproduce: 1. Unzip Users attached project "Crapoutis.zip" 2. Navigate to Library -> PackageCache -> com.unity.visualeffect... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more
[DOTS] Compiler error "System.InvalidOperationException: Method Cloner I...
FixBranch: dots/release-0.51 How to reproduce: 1. Open the user's project "1235902_ErrorDOTS.zip" 2. Observe the Console window Ex... Read more
Selected object randomly changes the position while drag and dropping in...
Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more
Shader inspector doesn't show whether a keyword can be overridden by glo...
STR: 1. Create a new unlit shader. 2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog". 3. Select the sha... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view