Search Issue Tracker
[Linux] Unity Hub doesn't open or opens showing the project selection sc...
How to reproduce:1. Go to the following link https://unity3d.com/get-unity/download/archive2. On the first available version press t... Read more
[UIElements] FloatField.formatString is not applied to initial field values
Reproduction steps:1. Open attached project "FieldFormat"2. In Menu bar, open Window -> UIElements -> Test3. In Test window, o... Read more
[HDRP] Game view window does not refresh on changing Background Type Col...
Game view window does not refresh on changing Background Type Color to None. Steps to repro:1. Create a new HDRP Project.2. Select t... Read more
In Standalone build, File WriteAllText does not save the file when using...
How to reproduce:1. Open attached project "MinerSaveJson.zip"2. In Project Settings, make sure that either "IL2CPP" scripting backen... Read more
Entity is shown as changed when JobComponentSystem enters an OnUpdate fu...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console Window, inspect t... Read more
"The TypeManager must be initialized" error thrown when the project is b...
How to reproduce:1. Open attached "TypeManagerError-master" project2. Open Build Settings (File->Build Settings...)3. Check Devel... Read more
Crash in MaterialScripting::GetTexturePropertyNameIDsInternal when calli...
How to reproduce:1. Open user-submitted project (TestProject.zip)2. Enter Play Mode Expected result: the Editor does not crashActual... Read more
[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...
When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more
[HDRP] ArgumentNullException on upgrading the HDRP package to latest ver...
Steps To Reproduce: 1. Create a new Project with HDRP template2. Package Manager > HDRP > Upgrade to 9.0.0 Expected Result: Pa... Read more
Crash on "UI::CanvasManager::RenderProfiler" when selecting UI images in...
Reproduction steps:1. Open attached project "1241230_profiler" and scene "SampleScene"2. Enter Play Mode and then pause it3. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS