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0
votes
Fixed

Drag and drop nodes to a group doesn't work if edges are selected

Graph Tools Foundation

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Jul 07, 2021

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Version/s:

It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more

0
votes
Fixed

Pass.CompileVariant throws errors when iterating over all subshaders and...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: 1. Create a new surface shader. 2. Put the attached script into the `Assets/Editor` folder. 3. Run the script from the menu "M... Read more

0
votes
Fixed

'Missing Behavior' component can not be seen or removed from Game Object...

Inspector Framework

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Jun 04, 2017

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Version/s: 2017.1.0b8

After a script is deleted, it is impossible to see the 'Missing Behavior' component to remove it from game objects it was assigned t... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode project to the... Read more

0
votes
Duplicate

Some Sprites are fragmented when added to Sprite Atlas

Texture

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Jul 31, 2021

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Version/s: 2020.2.0b9, 2020.3.15f1c1

Reproduction steps: 1. Open the attached project ("TestAtlas") 2. Switch to Android build platform 3. Create a new Sprite Atlas by c... Read more

0
votes
Won't Fix

[Windows 7] Getting "IsDenoiserLibraryAvailable()" error when building w...

--

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Aug 10, 2022

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Version/s: 2022.2.0a16, 2023.1.0a6

To reproduce: 1. Open the attached project 2. Make sure that in Player Settings Color Space is set to Gamma 3. Make sure that in ... Read more

0
votes
By Design

[Addressables] Static objects cease to be Static on Scene change

Package: Build Pipeline - Addressables

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Jul 07, 2021

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Version/s: 1.18.11

Steps to reproduce: 1. Download and open the project "AddressableSceneChangeLosesStatic.zip" 2. Select Window > Asset Management > A... Read more

0
votes
Won't Fix

Changes in the Services tab are not saved in UnityConnectSettings file u...

Ads

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project or open any existing one 2. Open Services tab 3. Turn Ads on 4. Navigate to the project di... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more

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