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Popup windows do not close when clicking outside of their window if they...
How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
[Mali][Procedural Instancing] Pink shape is rendered instead of particle...
How to reproduce:1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm)2. Build and run a 'Test (Swirling)' sce... Read more
Error ‘cannot use casts on l-values’ when a variable is assigned inside ...
How to reproduce:1. Open the project “IN-123001_D3DTest”2. Observe the Console Expected result: No shader error appears in the Conso... Read more
RadioButton.value cannot be set to true when initializing the radio buttons
How to reproduce:1. Open the “RadioCheckedBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expect... Read more
Crash on ForwardRenderLoopJob when opening a specific project
How to reproduce:1. Open the attached “IN-128854” project2. Observe the crash Reproducible with: 2022.3.7f1, 2022.3.12f1Not reproduc... Read more
System reaches high memory usage and crashes when building with ECS-baking
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles3. Observe that the Scenes "Scenes/GameBootstrapSce... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
Some URP Sample scenes colors appear too dark in Standalone build
To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more
Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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