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0
votes
Fixed

Wrong path separator when building addressables

Package: Addressables

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Jul 28, 2022

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Version/s: 1.21.1

How to reproduce: Open the user attached project Build addressables by going to Window > Asset Management > Addressables > ... Read more

1
votes
By Design

"Defer system gestures on edges" is not working when sliding finger from...

iOS

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Dec 24, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open project "iOS_Defer_Gesture_Bug"2. Go to the Build Settings3. Choose iOS and build4. Deploy the app to the d... Read more

0
votes
Won't Fix

Inspector debug "Duplicate" and "Delete" options don't work

Inspector Functionality

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Feb 23, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Create new material2. Turn on inspector debug mode3. Create more entries in "String Tag Map" array4. Try to de... Read more

0
votes
Won't Fix

[UX] Deleting or renaming “Edit Subgraph Representation” should not be p...

Package: Unity Behavior

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Oct 30, 2025

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Version/s: 1.0.13

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more

2
votes
Fixed

[Linux] C# Reflection performance is 50 to 60 times slower

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Aug 08, 2022

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Version/s: 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

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Mar 01, 2016

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Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

0
votes
By Design

[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...

Package: Entity Component System (ECS)

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May 24, 2019

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Version/s: 0.0.12-preview.33

Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more

0
votes
Fixed

[URP] Canvas with World Space Render Mode is always rendered before a Tr...

Package: Scriptable Render Pipeline Universal

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Feb 14, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.2

Reproduction steps:1. Create a new URP Template project and create a new Scene2. Create a UI panel and a Cube3. Set Canvas Render Mo... Read more

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