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Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
6000.0.56f1
6000.1.16f1
6000.2.1f1
6000.3.0a5
6000.4.0a1
Issue ID
UUM-114251
Regression
No
Inspector window shows a different Animator layer than the layer selected when the selected layer had its order changed by drag and drop
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new "Cube" GameObject (GameObject > 3d Object > Cube)
- Open the Animation window (Window > Animation > Animation)
- Create a new animation by pressing the "Create" button in the Animation window
- Open the Animator window (Window > Animation > Animator)
- Click "Layers" button in the Animator window
- Create a few new layers by pressing the "+" button
- Click and drag one of the layers to a different order
- Observe the selected layer in the Inspector window
Actual results: Different layer is shown in the Inspector window than the one selected
Expected results: The selected layer is shown in the Inspector window
Reproducible with versions: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5
Tested on (OS): macOS Silicon Sequoia 15.5
Notes:
- Adding a Behaviour (Script) in this case doesn’t add it to the selected Layer but in another Layer that is not selected
- Workaround: Click on the Layer again or click on a different Layer
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