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Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X

Votes

0

Found in

6000.0.56f1

6000.1.16f1

6000.2.1f1

6000.3.0a5

6000.4.0a1

Issue ID

UUM-114251

Regression

No

Inspector window shows a different Animator layer than the layer selected when the selected layer had its order changed by drag and drop

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Create a new "Cube" GameObject (GameObject > 3d Object > Cube)
  3. Open the Animation window (Window > Animation > Animation)
  4. Create a new animation by pressing the "Create" button in the Animation window
  5. Open the Animator window (Window > Animation > Animator)
  6. Click "Layers" button in the Animator window
  7. Create a few new layers by pressing the "+" button
  8. Click and drag one of the layers to a different order
  9. Observe the selected layer in the Inspector window

Actual results: Different layer is shown in the Inspector window than the one selected

Expected results: The selected layer is shown in the Inspector window

Reproducible with versions: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5

Tested on (OS): macOS Silicon Sequoia 15.5

Notes:

  • Adding a Behaviour (Script) in this case doesn’t add it to the selected Layer but in another Layer that is not selected
  • Workaround: Click on the Layer again or click on a different Layer

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