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0
votes
Fixed

[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...

Package: Quick Search

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Mar 03, 2020

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Version/s: preview.3 - 1.6.0

How to reproduce: 1. Open the user-submitted project(QuickSearchPreferences.zip) 2. Open the Preferences window 3. Select the Quick ... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more

0
votes
Fixed

[URP] UnityEngine.GUIUtility:ProcessEvent method throws errors for each ...

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Aug 12, 2022

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Version/s: 2022.1.13f1

How to reproduce: 1. Open the user’s attached “URP_ErrorCheck” project 2. Open the “Scene” Scene 3. Select the “Main Camera” Game... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

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Feb 27, 2020

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Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1223530.zip' project 2. In the Editor select 'Window' > 'HighlightableEditorWindow' ... Read more

0
votes
Duplicate

Cannot select objects from scene view if rendering to a texture during O...

Scene/Game View

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Feb 18, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project 2. Open scene "picktest" 3. Make sure that cube is visible in scene view 4. Run the sc... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

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Jan 07, 2017

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Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce: 1) Open the... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Bake navmesh if needed and notice that there's a thin line wh... Read more

4
votes
Fixed

Importing FBX files crashes Unity when using an AssetPostprocessor

Asset - Importers

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Feb 11, 2020

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Version/s: 2019.3, 2020.1.0a17, 2020.2

How to reproduce: 1. Open the attached 2. Wait for the assets to import Expected result: Assets are imported successfully Actual re... Read more

3
votes
Fixed

[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...

LW RP

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Jul 18, 2019

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Version/s: 2019.3.0a10

"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating LWRP p... Read more

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