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[HDRP] Recursive Rendering (rtx) is not compatible with GPU Resident dra...
Steps to reproduce: 1. Create a new project with High definition 3D sample 2. Select the highest quality settings (for raytracing to... Read more
Particle System -> Texture Sheet Animation Sprite references disappear (...
How to reproduce: 1. Open the project “IN-103109_FileID-22.3.55f1-Before-Regression” as 2022.3.56f1 (or newer)2. In the Hierarchy, c... Read more
[Linux][Vulkan][AMD] Crash on end_subpass when docking a window to the e...
Reproduction steps:1. Create a new project2. Switch to Vulkan, if the editor is not already using Vulkan3. Open the Project Settings... Read more
Transparent MeshGenerationContext color is not consistent when using Str...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Open “/Assets/Scripts/V... Read more
Silent crash when calling Debug.Log after Debug.unityLogger.logHandler i...
How to reproduce:1. Open the “IN-105934_LoggerCrashRepro“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Rep... Read more
Unexposed Texture2D default value is not passed to VFX
Steps to reproduce: Import the attached project Open Scene, VFX and Shadergraph in Texture Unexposed Property folder Observe that Te... Read more
Rendering Path Forward/Forward+ causes Lighting to not affect SpriteRend...
How to reproduce: 1) Open project “IN-105168”2) Find the "Environment/Ground" GameObject in the Hierarchy3) Notice how the ground is... Read more
Capsule Physics Shape caps are rendered wrong when using PhysicsDebugDis...
How to reproduce:1. Open the “DOTSPhysicsDebug.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected result: The c... Read more
SwitchComposite GC.Alloc every OnStart
Steps to reproduce: Create a new graph, a new enum and a Switch node Create a BBV for the enum and assign it to the Switch node Conn... Read more
Accessibility Hierarchy viewer window UI inconsistencies
Steps to reproduce: Create a new Unity project using the Universal 3d template Open the Accessibility Hierarchy Viewer window (Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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