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"By character mapped to key" is not working when building on WebGL
Reproduction steps:1. Open project “My project (2).zip”2. Switch build platform to WebGL3. Build and Run the project4. Switch to an ... Read more
Editor hangs on Import when a specific Shader Graph is in the project
How to reproduce:1. Open the “IN-55454_repro“ project Expected result: The Editor opensActual result: The Editor hangs at Importing ... Read more
String registers to undo every character when there is no Custom Editor
How to reproduce:1. Open the attached project "1-RapidUndoBug.zip"2. Open Assets/Scenes/OpenHereToTestBugs.unity3. Select "1-RapidUn... Read more
[Android][Vulkan] CommandBuffer.Blit() copies pixels upside down when de...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
[Android] FrameTiming.gpuFrameTime is showing a clock in milliseconds th...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Empty.unity” Scene3. Build and Run4. Observe ... Read more
Player Input is showing the wrong corresponding Input when using Xbox co...
Reproduction steps:1. Open the attached “NewInputTests.zip” project2. Build And Run3. Connect the Xbox controller4. Select “Xbox” on... Read more
The forward direction of an AR camera is not aligned with the center of ...
How to reproduce:1. Build And Run the attached “.zip” project on an iOS device with a notch or a dynamic island2. In the app, press ... Read more
[iOS] Local time is ignored when iOSNotificationCalendarTrigger.UtcTime ...
How to reproduce:1. Open the attached Project "calendarTriggerTest"2. Build and Run the Scene "SampleScene" on an iOS device3. In th... Read more
Memory Profiler captures unknown memory when capturing in a Headless build
Reproduction steps:1. Open the attached “Test Project” project2. Open the Build Settings window (File > Build Settings)3. Select ... Read more
Application crashes when enabling and disabling AR for a while on iOS de...
How to reproduce:1. Build And Run the user’s attached “DeactivatingAR.zip” project2. Wait for approximately 30 seconds - 10 minutes3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build