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Fixed in 2022.3.18f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0a17
Votes
0
Found in
2021.3.30f1
2022.3.10f1
2023.1.13f1
2023.2.0b9
2023.3.0a5
Issue ID
UUM-52910
Regression
No
[Android][Vulkan] CommandBuffer.Blit() copies pixels upside down when device is rotated
Reproduction steps:
1. Open the attached project "ReproProj" with Android platform
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Build and Run “/Assets/Scenes/SampleScene.unity” Scene
4. Rotate the device into a landscape mode
5. Click the button with the text “Capture” in the Player
6. Observe the shown Screenshot
Expected result: The screenshot features the whole screen captured and is not rotated
Actual result: The screenshot is rotated upside down and fails to capture the whole screen
Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5
Testing environment: Windows 10 Enterprise 21H2
Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Not reproducible on: No other environment tested
Note:
- Does not reproduce with OpenGLES3 API
- 2021.3.30f1 - 2022.2.0a10 captures the whole screen but is still rotated upside down, but 2022.2.0a11 and above fails to capture the whole screen and is rotated upside down
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