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Under Consideration for 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X

Votes

0

Found in

2021.3.30f1

2022.3.10f1

2023.1.15f1

2023.2.0b11

2023.3.0a7

Issue ID

UUM-52907

Regression

No

Editor hangs on Import when a specific Shader Graph is in the project

-

How to reproduce:
1. Open the “IN-55454_repro“ project

Expected result: The Editor opens
Actual result: The Editor hangs at Importing

Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

Reproducible on: Windows 10
Not reproducible on: No other environment tested

Note:
* Sometimes hangs on EditorApplication.Update
* Reproduces only when the “64 Connected.shadergraph“ is in the project

  1. Resolution Note:

    We've landed numerous performance improvements for large graphs. I believe the issues that were being experienced here have been addressed in recent versions. I'm closing this for now, but please reopen this issue if any problems persist.

Comments (2)

  1. NexysStormcloud

    Oct 19, 2024 19:57

    same issue on unity 6000.0.23f1 lts

    after deleting meta file of shadergraph that causes problem, loading process continues, and game launches successfuly without any error.

  2. JasonSpine

    Jul 24, 2024 02:37

    I've got the same problem in Unity 6000.0.11f1

    Progress bar => full
    Window title => Importing (iteration 2) (busy for 50s)...
    Below progress bar => *.shadergraph file path

    I could wait and wait and nothing happens.

    This shadergraph is not so complicated.
    If I go to this file in Files Explorer and change it's name. It un-hangs Unity editor. Then I change this file's name back to what it was and I can continue my work.
    Shader in this file also works ok.
    It doesn't happen all the time.
    Usually when I save a script in Visual Studio and go back to Unity Editor.

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