Search Issue Tracker
Fixed in 2023.2.0b15
Fixed in 2023.2.X, 2023.3.X, 2023.3.0a6
Votes
0
Found in
2023.2.0a6
2023.3.0a3
Issue ID
UUM-48872
Regression
No
Buffer cannot be read through NRP RenderGraph API
Originally detected by https://github.com/emersoncoskey] on public repo [here.
"The existing check on UseBuffer contains a bug: by checking against the GrabRead flag (Read | AllowGrab), an exception is thrown whenever AccessFlags.Read is passed in, in addition to the actual target of the check, AllowGrab."
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning icon is cut off and misplaced in Inspector when selecting a Shader with a compiler warning
- AI Navigation Sample Scenes do not work and throws “InvalidOperationException”, “Curl error3”, “CrashReporter”, and “NullReferenceException” errors when using the new Input System Package (default) on a new project
- Bottom of Build Size window in Project Auditor becomes inaccessible when a monitor has a high display scaling
- AI Assistant fails to load account information when AI assistant is opened
- [Linux] Improve "GPUResidentDrawer" warning message to include actionable guidance when creating a new Unity project using Universal 3D Template
Resolution Note (fix version 2023.3):
Allowing buffer read through NRP RenderGraph API. Thanks https://github.com/emersoncoskey for catching the bug on the public repo!
Resolution Note (fix version 2023.2):
Allowing buffer read through NRP RenderGraph API. Thanks https://github.com/emersoncoskey for catching the bug on the public repo!