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0
votes
Won't Fix

[Vulkan] [Android] Black screen on some Android devices when using Post ...

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May 23, 2024

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Version/s: 6000.0.3f1

How to reproduce:1. Open the “IN_76472” project2. Open the “TestScene”3. In the Build Settings “Run Device” dropdown, select the des... Read more

0
votes
Fixed

[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...

Package: Quick Search

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Mar 03, 2020

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Version/s: preview.3 - 1.6.0

How to reproduce:1. Open the user-submitted project(QuickSearchPreferences.zip)2. Open the Preferences window3. Select the Quick Sea... Read more

0
votes
Fixed

Editor can not determine if GraphicsFence has passed when using CommandB...

Graphics Device Features

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Aug 08, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more

0
votes
Duplicate

[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file

WebGL

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Nov 19, 2019

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Version/s:

https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object.Press the Bake button from it's ... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

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Jan 10, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more

0
votes
Fixed

Android builds include iOS post processing when iOS is selected as curre...

Package: Purchasing

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more

0
votes
Fixed

[Android] Application crashes after pressing "RenderForward.RenderLoopJo...

Vulkan

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Sep 14, 2022

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Version/s: 2022.1.0a16, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Open the attached "FrameDebugger.zip" project Go to File > Build Settings and make sure that the Platform is set to Android Build... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more

0
votes
Fixed

In the editor Asset Import Loop causes lag spikes every few seconds with...

Package: Entity Component System (ECS)

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Mar 01, 2020

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Version/s: 0.7.0-preview.19

How to reproduce:1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign"2. Enter Play mode3. Observe Game View... Read more

0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more

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