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WebGL Player crashes with “An error occurred running the Unity content o...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Menu bar, click on File > Build Settings3. In the Build Setting... Read more
Material becomes transparent when it's away from a light source
Reproduction steps:1. Open the attached "repro_IN-48188.zip" project2. Enter the Play Mode3. Pick up the candle on the ground to see... Read more
[iOS] Application freezes or has a delay for a short time when using the...
How to reproduce:1. Build And Run the user’s attached “ios-delay-test-input-system-gyro.zip” project on an iOS device2. Rotate the d... Read more
[DOTS] Crash on block_merge_next when using EntityQueryBuilder multiple ...
{}Reproduction steps{}: Open the project "pr_blobario" Open Multiplayer Playmode Tools, and make sure the PlayMode Type is "Client &... Read more
[HDRP] "ArgumentException" error is thrown and the Scene view stops rend...
Reproduction steps:1. Open the attached project “HDRPLightsRepro”2. Open the “Assets/_Scenes/ReproScene_v2” Scene3. In the Hierarchy... Read more
Font Fallback selects characters from the wrong Font Asset when the Fall...
Reproduction steps:1. Open the attached project “TestFontFallback”2. Open the “Assets/Scenes/SampleScene” Scene3. Inspect the Game v... Read more
Different reflections on GameObject in Player compared to the Game View ...
Reproduction steps: 1. Open the attached “ReflectionsBug” project2. Enter the Play Mode3. Observe reflections on the “Plane” GameObj... Read more
Shadergraph shader does not support rendering point topology on Metal
Reproduction steps:1. Open the "IN-34755.zip" project2. Open the "Assets/CesiumForUnitySamples/Scenes/06_CesiumPointClouds" Scene3. ... Read more
World Space Canvas can be interacted with through other GameObjects when...
Reproduction steps:1. Open the attached “IN-49462_Clicks Through Colliders.zip“ project2. Open the “Test clicks through walls” scene... Read more
RequestAsyncReadback triggers memory leaks when in Player
Reproduction steps:1. Open the “RequestAsyncReadbackStripped” project2. Ensure “Development Build” and “Autoconnect Profiler” are en... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector