Search Issue Tracker

Fixed

Fixed in 2023.3.0b2

Votes

0

Found in

2022.3.7f1

2023.1.8f1

2023.2.0b4

2023.3.0a1

Issue ID

UUM-46002

Regression

No

Font Fallback selects characters from the wrong Font Asset when the Fallback Font Asset's Font Weight fields are set to use Font Asset

--

-

Reproduction steps:
1. Open the attached project “TestFontFallback”
2. Open the “Assets/Scenes/SampleScene” Scene
3. Inspect the Game view

Expected result: The first line is rendered in bold characters, and the second line is rendered in regular characters
Actual result: Both lines are rendered in bold characters

Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4

Reproducible on: macOS 13.4.1 (c)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 2023.3.0b2):

    Fixed issue where the wrong fallback would be used when using styles

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.