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Fixed

Fixed in 2021.3.33f1, 2022.3.15f1, 2023.1.20f1, 2023.2.2f1, 2023.3.0a14

Votes

4

Found in

2021.3.29f1

2022.3.7f1

2023.1.9f1

2023.2.0b4

2023.3.0a3

Issue ID

UUM-46008

Regression

No

RequestAsyncReadback triggers memory leaks when in Player

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Reproduction steps:
1. Open the “RequestAsyncReadbackStripped” project
2. Ensure “Development Build” and “Autoconnect Profiler” are enabled in Build Settings
3. Build And Run
4. Navigate to the Memory module in Profiler
5. Click inside the graph and observe the used memory

Expected result: Used memory is below 1 GB
Actual result: Used memory quickly raises and stays around 2 GB

Reproduced in: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b4

Reproduced on: macOS 13.4.1 (Intel), Windows 10
Not reproduced on: No other environment tested

Notes:
1. Reproduced in StandaloneOSX and WebGL
2. Not reproduced in Play Mode

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