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5
votes
Fix In Review

Tiling and Offset values have no influnce on the image when using a Mate...

uGUI

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Oct 26, 2020

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Version/s: 2019.4.12f1, 2019.4.13f1, 2020.1.0a15, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "TESTOFFSET" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "I... Read more

0
votes
Active

Ping does not support IPv4 addresses mapped to IPv6

Networking

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Aug 20, 2020

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Version/s: 2018.4, 2019.3.11f1, 2020.2

Reproduction steps: 1. Open the project in "MappedAddress.zip" (60 KB) 2. Open SampleScene and enter Play Mode 3. Script in Pinger.c... Read more

1
votes
Fix In Review

[Mobile] DownloadHander.text throws an exeption when reading a not suppo...

WebRequest

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Oct 28, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.2, 2021.1

Steps to reproduce: 1. Open user's attached project "Encoding1251.zip" 2. Build it for IOS 3. Notice the logs in the Xcode Expected... Read more

0
votes
Duplicate

The Motion field of the Blend Tree doesn't get set when double clicking ...

Animation

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Oct 29, 2020

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Version/s: 2019.4.13f1, 2021.1.0a2

How to reproduce: 1. Open the attached '1288548.zip' project 2. In the Project window double-click on 'Test Controller' 3. In the An... Read more

0
votes
Fixed

Editor crashes on GetChannelIndex when passing null to Mesh.GetBlendShap...

Mesh Renderer

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Oct 27, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

Reproduction steps: 1. Open the user's attached "GetBlendShapeIndexCrash.zip" project 2. Load the "Crash" scene 3. Select "Crasher" ... Read more

1
votes
Fixed

Unity crashes during Play Mode when using Experimental DXR with Direct3D...

DirectX12

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Sep 23, 2020

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Version/s: 2019.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the attached project "1279880.zip" 2. Load the Scene "Balls" 3. Go into Project Settings > Player and make... Read more

0
votes
Fixed

Custom Render Textures are not rendered in a Standalone Build

Texture

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Oct 02, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.7f1, 2020.2.0a1

How to reproduce: 1. Open the attached project named "CustomRenderTextureMaterialIssue" 2. Open the SampleScene and enter Play mode ... Read more

0
votes
Active

Timeline.MarkerTrack player deserialization does not match build seriali...

IL2CPP

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Oct 19, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Steps to reproduce: 1. Open user's attached project "My2019Proj.zip" 2. Switch to Android 3. In the top menu bar go to Test->BuildTv... Read more

2
votes
Fix In Review

[iOS 14] “[Error] Arcade’s application is using a prohibited API.” when ...

iOS

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce: 1. Open the attached '1286876.zip' project 2. Edit the leaderboard id in the 'Test.cs' script to an existing one a... Read more

1
votes
Fixed

Prefab relations break when unpacking outermost Prefab in nested Prefabs

Scene Management

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Oct 23, 2020

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Version/s: 2019.4, 2019.4.11f1, 2021.1

How to reproduce: 1. Open attached project "1287352.zip" 2. Open "SampleScene" Scene 3. In Hierarchy window > Click on "Prefab1" 4.... Read more

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