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0
votes
Active

[Profiler] Same callstack is shown for all identically named threads in ...

Profiling

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Oct 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

Reproduction steps: 1. Open any project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Load the attached profiling ... Read more

1
votes
Fix In Review

Crash on block_remove when picking color for Sprite Renderer with pipette

IMGUI

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Oct 25, 2020

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Version/s: 2019.4.13f1

How to reproduce: 1. Open project "Monopoly Idle.zip" 2. Select "Background" or "GameBackground" GameObject 3. In Inspector, Select... Read more

0
votes
Fixed

[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...

WebGL

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.10f1, 2020.2

How to reproduce: 1. Open the attached project 2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing Settings... Read more

0
votes
Fixed

ShortcutManager window columns can't be resized anymore

Shortcut Management

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Oct 27, 2020

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Version/s: 2019.3.0b9

ShortcutManager window columns can't be resized anymore Steps: 1) Open Unity > Shortcuts... 2) Try to resize the columns of the Sho... Read more

0
votes
Fixed

Freeze or crash with various stack traces when importing specific PSD files

Asset Importers

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Oct 13, 2020

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Version/s: 2019.3.0a12, 2019.4.10f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Create a new project 2. Import one of the attached PSD files Reproducible with: 2019.3.0a12, 2019.4.13f1, 2020... Read more

0
votes
Fix In Review

Creating another Render Texture causes "assigning 3D texture to 2DArray ...

Texture

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Oct 23, 2020

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Version/s: 2020.2.0a13

Steps to reproduce: 1. Create a new empty legacy project 2. Create Render Texture and set type to 2D Array first, then type to Cube ... Read more

0
votes
Not Reproducible

[GLES2] [iOS] UnityGet2DClipping function returns wrong values

Mobile Rendering

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Oct 27, 2020

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Version/s: 2019.4, 2019.4.13f1

Steps to reproduce: 1. Open Unity project in "New Unity Project.zip" 2. Inspect the scene: Notice how the Scene looks in the... Read more

0
votes
Fixed

Modified Component option is not in the Component context menu when chan...

Shuriken

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Oct 20, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

How to reproduce: 1. Open a new project 2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Particle ... Read more

0
votes
Fixed

Assertion failed on expression errors when switching shared mesh rapidly

Mesh Renderer

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Oct 20, 2020

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Version/s: 2019.4, 2020.1.9f1, 2021.1

Reproduction steps: 1. Open user's attached project "Bug.zip" and scene "Scene" 2. Enter Play Mode 3. Observe Console window Expect... Read more

0
votes
Fix In Review

Lightprobes influencing object shading on specific position is not deter...

Global Illumination

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Oct 26, 2020

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Version/s: 2018.4, 2020.1.10f1, 2021.1

Reproduction steps: 1. Open user's attached project Light_Probe_Bug_20201.zip"" and scene "SampleScene" 2. Enter Play Mode 3. Press ... Read more

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