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Won't Fix
Votes
1
Found in
2021.3.29f1
2022.3.7f1
2023.1.9f1
2023.2.0b5
Issue ID
UUM-46006
Regression
No
World Space Canvas can be interacted with through other GameObjects when a GameObject with a Mesh Collider component is present nearby
Reproduction steps:
1. Open the attached “IN-49462_Clicks Through Colliders.zip“ project
2. Open the “Test clicks through walls” scene from the “Assets” > “Canvas Test clicks through walls” folder
3. Enter Play mode
4. In Game view, hover over the red GameObjects with the mouse cursor
5. Observe the colour of the Buttons that are partially blocked by the red GameObjects
Expected result: The Canvas Buttons do not change colour when hovering over the red and blue GameObjects
Actual result: The Canvas Buttons change colour when hovering over the red but not blue GameObjects
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5
Reproduced on: Windows 11 Pro 22H2
Not reproduced on: Not tested on any other system
Notes:
- The Mesh Collider of the “holo wall” GameObject is responsible for the issue when it is close enough to the other GameObjects
- [Workaround] Enabling the Convex option on that same Mesh Collider or disabling the Mesh Collider itself resolves the issue
- Reproducible in Player
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are committed to resolving other higher-priority issues and delivering the new UI system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
Forum announcement
https://forum.unity.com/threads/ui-toolkit-update-q3-2022.1329159/
Roadmap https://unity.com/roadmap/unity-platform/ui