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Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...
How to reproduce: 1. Open attached project (1223809.zip) 2. Enter Play Mode 3. Observe the sprites in the Game window Expected resu... Read more
An error "Please enable Daydream or Cardboard in Player Settings" shows ...
Reproduction steps: 1. Open the attached project; 2. Build project to device; Actual result: an error "Please enable Daydream or Ca... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more
[Animation Import] Character Models with Animation Imported from Motion ...
Reproduction steps: 1. Open attached project 2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx 3. In the Inspect... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps: 1. Make sure to have 2+ monitors connected to your system 2. Launch Unity and drag-n-drop its main window to a s... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce: 1. Create a new project 2. Go to Unity>Preferences>External Tools 3. Browse for SDK, JDK or NDK 4. Pick uncorrect... Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce: 1. Open the attached "fp16Test" project 3. In the Project window, select "NewComputeShader" 4. In the Inspector wi... Read more
Component's field does not change back its type when resetting the compo...
Steps to reproduce: 1. Open the user’s project 2. Open the “Bugs“ Scene 3. Select the “Bug 3” GameObject in the Hierarchy 4. Ri... Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view